AIVPetZ © - Artifical life
The links found here are more of a experimental or scientific nature. This is where
you are going to find games or experiments with artificial life. A lot of Alife can
also be considered a art form as well. Fractals are one form of Alife that is a example of allife in art.
Many of the other types of worlds are beautiful as well.
Alife games
- AI.Planet- " is a virtual world for artificial intelligence. The environment has water, land, suns, moons, and atmosphere. Plants, animals, fish, and insects can be added to create a dynamic ecosystem. Clouds, rain, wind, lightning, rivers, and icebergs naturally arise from the sun and other influences. You can explore your planet from outer space, by walking around, by tracking creatures, or by controlling a robot that interacts with objects. Artificial Planet is an OpenSource project built with GLScene. "
- Artificial-Life- The author states:
"Artificial Life is basically a simple life simulator created with Java, using Genetic
Algorithms, and hopefully Artificial Neural Networks soon.
The project uses the LibGDX library for Java and Gradle for integration."
- Artificial Life- The site states: "Artificial Life is a simulation of the evolution
of simple organisms, called protozoa. Each protozoa is represented on the screen as a small colored sphere. The world in which these protozoa live
is quite simple. In the center of the screen there is a flickering Sun which provides a gravitational force in the world. The Sun will destroy any
protozoa that touch it. Also in this world are "hiding spots" - red spheres that orbit the Sun. Protozoa can hide in these spheres to avoid being
seen by other protozoa."
- artificial-
life-simulator-genetic-algorithm- "Genetic Programming Artificial Life Simulator"
- ArtificialLifeSimulator-
Not much is said about this one. It simply states: "Second year Java programming project.
First coursework "
- artificial-life-simulator-
" Artificial life simulator based on ViVae, and bachelor tesis of Tomas Blovsky."
- Avida- Is open source code and is more
updated then many of the alife programs and can be run on windows 7. The website states:
"Avida is a free, open source scientific software platform for conducting and
analyzing experiments with self-replicating and evolving computer programs. It provides
detailed control over experimental settings and protocols, a large array of measurement
tools, and sophisticated methods to analyze and post-process experimental data."
- Biogenesis- This program
has been updated on 07/15/2015 so it should work on most newer computers. The website for it
states: "Biogenesis simulates in a visual fashion the processes involved in the
evolution of unicellular organisms at nature. It tries to be a didactic approximation to
the ideas of mutation or evolution and can be enjoyed also as an entertainment. It's intended
to serve as a support to show students some basic biological facts."
- Brevis "Functional Tool for Science and Artificial Life.
Brevis is an open-source scientific and artificial life simulator that uses the functional language,
Clojure, for writing simulations."
- 3D Virtual Creature Evolution- (3DVCE)
website is down but there is a wiki about the game that has a link to the game. The site describes
the games as: " a command-line evolution simulator written in C++ by Lee Graham for
Windows and also Mac and Linux using a program called Wine. It simulates three-dimensional
creatures made of blocks, which evolve according to customisable fitness functions, such as
moving forward, jumping, or catching balls."
- Evolve- This is older software designed for windows xp.
" Evolve 4.0 is a simulator of evolution using a simplified 2-dimensional universe. This software
lets you create new simulations, run them, and visualize the behavior of the evolving creatures."
- Flow- The site states: " In Flow you
start off as a small cell organism and must explore the clear blue waters to eat and evolve."
- flugen/ArtLife- The author of it states: " This project is
designed to simulate populations of creatures that have the potential to evolve. Their world has
several types of terrain, and the organisms are allowed various traits to help them survive. Each
creature's main goal is currently merely to survive, with almost all actions costing energy, even
standing still. The only way to regain energy is to find and consume Food. Now, creatures travel
around the world and if they meet have the option to reproduce. Their offspring will have a
combination of the traits of it's parent, with a sprinkling of mutations as well, in order to
allow said evolution."
- gLife This program is an attempt
to emobdy the rules that are found in artificial life. artificial life is a subset of artificial
intelligence.
- lifejs- "Artificial Life
simulator using canvas. Based on https://github.com/karpathy/scriptsbots
- NanolifeV2- "Nanolife - Simple artificial life simulator
Copyright 2011 Mateus Zitelli. This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version. "
- NanoPond "This is NanoPond, an
artificial life simulator for Android. NanoPond runs a virtual machine in which 'life'
can develop. This virtual machine is a port of a java program by Thomas Abeel, who in
turn based his virtual machine on the c code of Adam Ierymenko. NanoPond was used in a
Computational Intelligence course at the university of Ghent."
- OpenWorm- This project is open source. The site
states: "OpenWorm is an open source project dedicated to creating a virtual C.
elegans nematode in a computer."
- polyworld-temp- This project is five years old. "Polyworld
currently runs atop Qt 4.5 (or later) from Trolltech
. It uses the "Qt Open Source Edition",
in keeping with its open source nature. Polyworld itself is open
sourced under the Apple Public Source License (see the accompanying
file named LICENSE) through SourceForge.net, in keeping with its
original copyright by Apple and open source nature. "
- Primordial Life- This is a
older program that has been around for a while. The last time this was update was in 2001.
The website states: "Primordial Life transforms your screen into a artificial
world where living biots can survive and multiply. The course of evolution can take many
paths, resulting in a variety of biot shapes and behaviors."
- Quantum Flux- "It was back in 1999 when Billy
"Wicked" Wilson (R.I.P.) from Voodoo Extreme posted a blurb on a piece of software from
Quantum Flux called the Virtual Intelligence Matrix. The VIM was a machine intelligence construct
which controlled a female 3D character who lived in a virtual world. Billy's post launched a
torrent of downloads, and the birth of an online presence for the research and exploration into
the nature of the human mind that I have been pursuing for several decades. The new site will
bring together the many facets of Quantum Flux. Here your will find information of the status
of the VIM, interesting and relevant neuroscience news stories, information about "The Walk
in the Forest" concept of human consciousness, and the Image of Perception photo gallery.
Thanks for visiting the site, and I hope you find some interesting things to think about.-Dr. Michael A. Colicos "
- seeds "Stochastic Cellular
Artificial Life Simulator. SEEDS (Stochastic Ecological and Evolutionary Dynamics System) is a
Python package for studying evolutionary and ecological dynamics of populations. SEEDS provides
researchers with an easy-to-use set of tools that enable them to quickly perform experiments.
This includes a number of different spatial models, referred to as a "Topology". Each individual
in the population is represented by a "Cell". SEEDS is designed to be easily extended through its
Plugins system"
- serathius/artificial-life-simulator
No obvious information was availble about this project.
- SimpleLife- "A basic Artificial Life simulator written in HTML5 using Crafty.js"
- simvida- "This project
was not created to answer such philosophical questions, instead it was created to show in a
very simple way that the evolution process of live as we know - Darwin's natural selection"
- Species- Is also a newer alife game it however
is not free. The site states: ."Species: Artificial Life, Real Evolution is a
scientifically-accurate natural-selection video game. It allows you to experience evolution
first-hand, simulated from the very first principles of evolutionary science."
- SmoothLife- "SmoothLife is an
artificial life simulator. The artificial lives in this simulation are circular entities called blobs.
A world consists of multiple species of blobs. Each blob has a brain (artificial neural network) that
is responsible for determining the actions of the blob. The goal of the blob is to perform actions that
prolongs it's life. The blobs that live longer are deemed more fit, and, as a result, their
chromosomes get spread throughout the population. "
- Thrive- This game is free and open source.
The site describes thrive as being "a free open-source game for PC and Linux about
evolution, in which the player guides a species from their origin as a microbe to the space age
and beyond. Gameplay is split into seven stages - Microbe, Multicellular, Aware, Awakening,
Society, Industrial and Space."
- WigglePlanet- This site has four different apps
all ranging from mac and windows to ipad and android. The sites motto is: "Free range,
self-animated beings at the intersection of virtual and real"